Getting started To get started, you need: Supporting VR hardware. The cheapest option is to use a mobile device, supporting browser, and device mount (e.g. Google Cardboard). This won’t be quite as good an experience as dedicated hardware, but you …

Using the WebVR API Read more »

December 13, 2014 by Paul James [view original] Jaunt VR are seemingly working overtime to make up for their months running in stealth mode. A veritable flood of content is ushering forth from the company that’s specializing in producing and …

A Primer on 360 VR Video Read more »